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Jordan Bowman - November 18th, 2008

Gamer Culture, Metal Gear Solid

I Demand A Replay: The Games That Keep On Giving


There are thousands of video games in the world that deserve your attention, but walk into any GameStop and one thing is immediately clear: there are a lot of games out there that simply don’t call for multiple playthroughs. It’s like eating at Taco Bell: you may have enjoyed (tolerated?) your meal, but it wasn’t so great that you wanted to go back again. Ever. But then there are those select few games that you can never get enough of, that only get better every time you go through them—the Benihanas of video gaming.

Of course, the only way to really test the replayability of a game is to let it ferment for a while, so nothing on this list is from the current generation of consoles. Also, much like any list, these choices are up for debate; while I can’t imagine anyone out there who wouldn’t enjoy another game of Chrono Trigger, it’s entirely possible that such people do exist. So feel free to disagree with or add to this list in the forums. Now, without further ado, the games I simply can’t get enough of:

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Mary Li - June 20th, 2008

Technology

Mind Tribe: Gaming on the sidewalk (and getting ogled)


MindTribe WallMind Tribe, a technologically-oriented engineering company, self-professedly dreams great things in the future: their headquarters will be composed of “celebration bricks”, which, depending on your expression, posture, gait, and temperature, will challenge and/or celebrate you as you walk alongside the office. But that’s still the future. Not quite to this degree of engineering genius, they are making baby steps toward this dream with a plasma television screen in their front window which, in bright reds, fiery oranges, and Joanna Chao’s clouds/eerily happy gummy bears, proclaims “Play here! …With your cell phone.”

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Benjamin Cormack - June 6th, 2008

Technology

Wall-to-Wall Gaming


WallTouchMissileCommand
Touchscreen technology has added a new dimension to gameplay with the advent of the Nintendo DS and iPhone, but some may feel limited by their tiny gaming area (especially those of us with gigantic hands). However, one game of Missile Command is showing that touchscreens can be threateningly huge, too.

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