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Graham Bennett - October 13th, 2008

Business, Game Design, Interviews, Profiles

Interview with Chris McGarry of Ominous Development


If you’ve been reading Penny Arcade in the past few weeks, or have been reading coverage of PAX, you’ve probably heard of a little game called Strange Attractors 2 by Ominous Development. I got the distinct privilege of sitting down with Ominous Development’s music and sound specialist, Chris McGarry, regarding his team, their game and his impressions on the indie game development scene.

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