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Andrew Macnider - June 24th, 2009

Business, Console, PC

Extreme Makeover Classic Games Edition


extreme makeover gotgameRemakes are cheap, easy, nostalgic and give younger gamers a chance to play a classic they missed due to being in the womb. After major gaming conglomerates (mostly Capcom) realized how much money they could make more and more have been popping up these days.

Within the next year gamers will see a good number of remakes; check out a handful that we can’t wait to get our grubby little paws on.

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Andrea Krantz - October 30th, 2008

Game Design, Movies

Something Wicked This Way Comes: The Latest Trends in Horror Games


When it comes to horror in games, there are a few things that are givens: it will likely be twisted, bloody, and terrifying. In other words, my kind of game. The genres of such games aren’t quite as predictable, however, ranging anywhere from RPGs to first-person shooters, and rightfully so; why limit a fun thing like terror to just one genre? Nevertheless, when looking at the overlying themes of these diverse games, trends have been emerging, giving everyone a glimpse of where things are possibly headed.

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Andrea Krantz - October 14th, 2008

Business, Game Design, Headlines

No Homecoming Down Under: New Silent Hill Gets Dissed by Outback


Australia, I used to think you were cool. Kangaroos, Aborigines, didgeridoos, Mad Max…I used to dream of visiting you, and us being so happy together. That was before I learned about your most recent abhorrence. It took a lot out of me to forgive you for Crocodile Dundee in Los Angeles, so when you banned Silent Hill: Homecoming, there was nothing left for me to give. I’m sorry, Australia, but it’s over.

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Carlos Cajilig - July 28th, 2008

Business, Events, Playstation 3

GotGameTV Checks Out Silent Hill: Homecoming


Steve Masters gets a preview of the new Silent Hill game for next-gen consoles, and some info on what to expect for its release in September. If there’s one thing that Steve loves, it’s survival horror games.

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Bethany Schultz - July 2nd, 2008

Game Design, Gamer Culture

So You Want To Be a Video Game Artist


omg pitfallIn a market that’s oversaturated with incredibly talented artists and writers, up-and-comers and semi-professionals alike face the outrageously difficult task of gaining recognition in their chosen field. One dilemma out of many is that many young artists are forced to compete against traditional animators that didn’t get out of the mass layoffs and salary cuts plaguing Disney in the year 2001, the eventual closure of the animation giant’s 2D studios creating a flood of overqualified professionals entering into jobs that would normally be more accommodating towards talented students and other entry level applicants.

While this is hardly a bad thing– one would have a hard time arguing against widely-distributed mediums getting a boost in artistic quality– it leaves a lot of people scratching their heads, wondering how the hell they could possibly make it in the professional world, especially when it comes to video games. You know how they say the right answer is often the simplest? Well, here’s a simple answer to the headscratching:learn how to become a professional.
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