Rocco Cremonese - February 27th, 2009
Gamer Culture, World of WarCraft
Some games never seem to end. In the case of the wildly popular World of Warcraft or any other MMO, this is by design; it keeps the money flowing and the subscribers owing. An informal poll of three of my own WoW guildmates turned up the following times played: 75 Days, 22 Hours, 12 Minutes, 36 Seconds. 111 Days, 11 Hours, 56 Minutes, 31 Seconds. 35 Days, 6 Hours, 57 Minutes, 31 Seconds. Yikes. But what about those games that go on and on but promise an ending in sight? Which non-MMO games flat-out consume the most time without seeming to get the player anywhere near an ending? Here’s a look at mine.
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Rocco Cremonese - February 1st, 2009
Gamer Culture, Humor
With President Barack Obama, Vice President Joe Biden, and the Cabinet now sworn in, I couldn’t help wondering if things could be done better. How would the video game personalities we’ve come to know and love form a government? What positions would they occupy? After much deliberation, I came up with my ideal Video Game Government including the President, the Vice President, and all fifteen Cabinet positions filled. I strove for representation among all brands and consoles while cutting to the heart of the matter: the best people for the job. Want to see if you agree? Read on.
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Bryan Harrington - August 4th, 2008
Nintendo DS, Playstation 3, Xbox 360
Gamers have come to know and love Sid Meier as the forefront pioneer of the popular turn-based Civilization strategy games. If you have invested countless hours attempting to tech new governments and grind out that cultural victory then you would also know Civilization has never deviated from the PC gaming platform. Those attempting to start a new revolution on the PC this go-around of Meier’s classic franchise will have to turn to another civilization this summer.
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