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Chris P - October 19th, 2008

Call of Duty, Game Design, Playstation 3, Xbox 360

Call of Duty: Where’s my Flux Capacitor?


Call of Duty emerged in 2003, bringing another WWII FPS into our hands. The tight narrative was a prominent feature, enveloping players into the story of the game. With Activision using a “leapfrog strategy,” alternating between Infinity Ward and Treyarch, and now finishing development on CoD5: World at War, what’s expected for the future?

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