Call of Duty, Game Design, Playstation 3, Xbox 360
Call of Duty: Where’s my Flux Capacitor?
Call of Duty emerged in 2003, bringing another WWII FPS into our hands. The tight narrative was a prominent feature, enveloping players into the story of the game. With Activision using a “leapfrog strategy,” alternating between Infinity Ward and Treyarch, and now finishing development on CoD5: World at War, what’s expected for the future?
