Sean Ryan - September 25th, 2009
All, Robot Punch
For this installment of Robot Punch!, we get a little soapbox ranting on the current state of consumer ownership rights by way of the hottest new game, Scribblenauts.
Have you ever read the end user agreement on any game that you buy? Of course not! Who has time to read through legal mumbo-jumbo when you gotta get your game on! I took a look at the EULA of my copy of Scribblenauts and was appalled by what I found…
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Zeitgeist Review - August 18th, 2009
Gaming Videos, PC, Review

Tales of Monkey Island: Launch of the Screaming Narwhal was released on July 7th, 2009 by TellTale Games, and is the first of five in an new episodic gaming series as a sequel to the Monkey Island games! New episodes will be released once a month. Tales was released for both the PC and Nintendo Wii WiiWare.
You can purchase the entire series from TellTale.com for $35 which will allow you to download each one as they are released. Each episode of Tales may be downloaded on the Wii, for 1000 Wii Points.
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Honest Chung - June 22nd, 2009
Game Design, Nintendo Wii, PC
Most gamers can generally be divided into two major groups, you’re either a PC gamer or a console gamer. Yes, some can be a little bit of both and there are also some exceptions (handhelds to name one), but for the most part, gamers tend to favor one over the other.
And up until now, the two groups were both closely related species, but with the Nintendo Wii and Microsoft’s Project Natal, it is clear that console games have begun to deviate on their own evolutionary path.
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Honest Chung - May 11th, 2009
Business, Nintendo Wii, Playstation 3, Sony, Xbox 360
Sellouts! Traitors! Blasphemers! These are words you’ve probably used to define developers that have turned your favorite franchises upside down for a few extra bucks. Complain all you want though, they’re not going to listen anytime soon.
The fact is these game developers, the major ones at least, are a business first and a company second, that is, their product is secondary to their profits. To them, loyalty is a one way street, and like mercenaries, they go only where the money goes.
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Brett Mangold - February 25th, 2009
Game Design, Gamer Culture, Headlines
Two of our favorite characters will be reunited once again. Sega and Nintendo have announced that Mario and Sonic will be sharing the screen again. This time the two will be duking it out at the Winter Olympics.
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Rocco Cremonese - February 12th, 2009
Gamer Culture, Nintendo Wii
I’m not one to openly proclaim attraction to video game characters. Sure, there’s definitely a concerted effort on the part of developers to attract my demographic (single lonely male nerd), but despite deliberately placed female eye-candy, I always had to be attracted to personality. It’s not that characters like Lara Croft’s zeppelin-sized mammary glands and sexy British accent weren’t inspiring, but looks can only go so far.
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Rocco Cremonese - February 2nd, 2009
Gamer Culture, Humor
Disclaimer: the following lame anecdote contains incessant ramblings, Life with Louie style reminiscence, a dog’s toenail and even a phallic joke or three. In the midst of all this there’s also an account of video games used to cure a bad habit. Let the good times roll.
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Watson - January 22nd, 2009
The Daily
Top lists galore! Complain all you want, but you know you love it.