Honest Chung - April 16th, 2009
Gamer Culture, PC, Pro Gaming, Warcraft
It is not common to see user generated content that is able to garner a following that is widespread, not just cult-like. It is even rarer to see user generated content reach heights of popularity that make the user’s product synonymous with its parent product.
Read More »
Hank Richardson - March 3rd, 2009
Game Design, Gamer Culture, Humor, Super Smash Brothers
It’s not often that the N64 makes headlines nowadays. Sure, it’s often remembered for its influence on the world of consoles — but is ultimately left in the past. Yet, late last year a video titled “The Super Mario 64 Challenge” surfaced, just recently getting some significant attention. Essentially, a group of Japanese gamers have invented a new way of playing Super Mario 64, and it seems they might inspire a Nintendo 64 renaissance (well, at least, one concerned with Super Mario 64, that is). Read More »
Hank Richardson - February 24th, 2009
Game Design, Gamer Culture, PC
Although we are well into 2009, Mod DB’s 7th annual Mod of the Year (2008) awards are still underway. In fact, on Friday the award for the Best Art Direction in a TC (total conversion) mod was announced, bestowing The Delta Sector - a Far Cry mod - with the winning title.
Read More »
Watson - February 9th, 2009
The Daily
Watson - January 28th, 2009
The Daily
Hank Richardson - January 6th, 2009
Game Design, PC
On January 2nd, voting for Mod DB’s 2008 Mod of the Year Award was announced, presenting one of the toughest fan-based decisions of 2009 thus far. In the upcoming weeks, indie developers and mod teams will have their projects voted upon as they compete for a slot in the Top Five Upcoming Mods, the Top Five Indie Games or, finally, the Best Mod of 2008. All gamers are welcome to vote, though votes of Mod DB members certainly carry more weight.
Read More »
Hank Richardson - December 29th, 2008
Game Design, PC
It seems that platform games have either died out or now receive minor roles in other popular genres. Even the highly-anticipated PC release of Mirror’s Edge, having many next-gen platformer elements, distances itself from the term entirely. Is there some sort of conspiracy to limit this term to shoddy children’s games or the thousands of Spyro the Dragon sequels? Despite the gaming industry thinking its past the enjoyment of simply jumping and climbing on things, there’s still one development team that hasn’t forgotten its roots. Released on December 24th, beta 4 of Kreedz Climbing, a Half-Life 2 modification, brings classic elements of the platformer to modern heights. Read More »
Hank Richardson - December 22nd, 2008
Game Design, PC
Fans of cult-classics such as Akira and Ghost in the Shell truly have something to look forward to this winter. No, I am not talking about the next Sakura-Con or the latest installment of scantalated manga. The recent interest of many PC gamers has been claimed by the upcoming Half-Life 2 mod, NeoTokyo. Its trailer was unveiled on December 14th, promising a swift beta release.
Read More »