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Adam Templeton - May 7th, 2009

Business, Game Design, Technology

Making Bank: How Indie Developers Go Pro


pro

pro⋅fes⋅sion⋅al

[pruh-fesh-uh-nl]
–adjective
1. Following an occupation as a means of livelihood or for gain: a professional builder.

We all know what the word “pro” means. It’s someone who’s good — nay, goddamned great — at what they do. So great, in fact, they can use those aforementioned skills to pay their bills.

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Adam Templeton - February 7th, 2009

Business, Casual Games, Game Design

Can Indie Games Ride Out The Recession?


Alright, people… it’s time to face reality. C’mon, don’t look at me like that. We’ve all had to do it hundreds of times before (though in my case, it’s usually because the power’s out.)

This time around, however, I mean facing reality in a broader sense than simply turning off your console of choice. Despite our collective hopes and dreams, it now appears video games don’t exist in some mythical fantasy land untouched by the recession. (Granted World of Warcraft still takes plays in a mythical fantasy land, but just the regular kind.)

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