• Popular

News Home > Tag: independent

Ricardo Morales - July 17th, 2009

Game Design, Gamer Culture, Interviews

Narrative Designer Interview: Stephen Dinehart


In this interview, we get a glimpse into gaming’s future from a narrative designer duking it out in the field.

As writer and narrative designer, Stephen Dinehart helped bring WWII to life in the RTS Company of Heroes: Opposing Fronts. A featured blogger for Gamasutra, he runs the Narrative Design Exploratorium and now works at NarrWare, an indie developer.

He’s written extensively on the field of narrative design and is exploring new ground in the gaming industry. Today he sheds some light on what narrative design is all about, as well as his ideas behind dramatic play.
Read More »


Ricardo Morales - July 8th, 2009

Gamer Culture, Gears of War, Metal Gear Solid, Movies, Videos

Where Indie Filmmakers Fill the Void


hero-of-time2

When it comes to video games, Hollywood has it all wrong.

But with the recent release of indie film The Legend of Zelda: Hero of Time, it seems gamers can finally watch a faithful adaptation of a great game. It’s not a big budget production, but the film crew nailed it better than the hot shots at large movie companies.

Sure, they don’t have the best special effects or big-name actors, but where the rest of the movie industry has failed, indie filmmakers can create movies actually deserving of their video game-based content.

Read More »