Game Design, MMORPGs, PC, World of WarCraft
The Perfect MMO
Let’s put on our judgmental hat for a moment and complain about some MMOs. World of Warcraft? With the identical “bring me X of Y” quests and the nearly penalty-free deaths, WoW is grinding for pansies. EVE? No one has that much energy to dedicate to mothering one small frigate before anything can actually happen. Guild Wars? With the level cap at 20, it’s barely even a real MMO.
