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Honest Chung - June 19th, 2009

Call of Duty, Game Design, Gamer Culture, Gears of War, Halo

So What If First Person Shooters Are Repetitive?


fps GotGameWhether you’re shooting zombies, terrorists, aliens, or Nazis it seems that most first person shooters all follow the same simple formula.

Pit a player in an epic environment with a desperate conflict in which his/her faction or side is losing. Then have their respective faction enlist their help to somehow turn the tides of war.

The player then must slaughter their way through countless armies and foes in order to achieve victory and save the world. Now throw in some explosions and engaging firefights throughout the game and you got yourself a FPS.

Predictable? Yes, and many have complained as a result, but will the FPS genre change anytime soon?

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Hank Richardson - January 30th, 2009

Business, Gears of War, PC

Suddenly, the Gears Stopped Turning


CD-keys and game authorization codes are not only annoying for most PC gamers, they’re generally accepted as standard procedure. In fact, they’re so standard that you find yourself letting your guard down — forgetting that titles under the banner of “Games for Windows” should not be so readily trusted; after all, Windows is in the title.

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Kdin Jenzen - December 8th, 2008

Game Design, Gears of War, Xbox 360

Improvement, the Gears of War Way


Upon its 2006 release, Gears of War became a hit among the Xbox 360 community almost immediately. While the gameplay was sound, it was criticized for not introducing anything truly groundbreaking or “new” into the third-person shooter genre. Well, Gears of War 2 it out, and it has been met with much of the same criticism. So what improvements can be made to the series if, (more likely when), Gears of War 3 is released?

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GotGame - August 26th, 2008

Headlines

GotGame Wire: Top Gaming News from Around the Web


The top gaming news for Tuesday, August 26, 2008.

1. GameFly Super Fan Casting Call Rewards One Lucky Person with a Role in an Upcoming TV Commercial

2. Hollywood nerds turn video game night into networking opportunity

3. Enemies hit from all directions in Galaga Legions

4. Bomberman Blast Blows Up Your Miis Online

5. Resistance 2 Goes Berserk

6. Gears 2 Bonus Disc Detailed

7. Alien Crush remake heading to North American WiiWare

8. Rock Band 2 song list ranked by difficulty

9. Marketing geniuses agree: PSP sells beer!

10. EA and Activision are responsible for 75 percent of Q3 releases


Justin Massoud - July 15th, 2008

Gears of War, Nintendo Wii, Xbox 360

Ready Your Lancers: Gears of War 2 Screenshot Blowout


gears-of-war-2-logo
How do you improve upon one of the biggest, goriest, and most visually-stunning games to ever grace the Xbox 360? Simple: Make it even bigger (head honcho Cliff Bleszinski has guaranteed a longer campaign as well as a meatier multi-player component), gorier (thanks to brand new executions), and prettier. Gears of War 2 seems intent on gleefully chainsawing the already-high bar set by the original in half.

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