Game Design, Gamer Culture, Resident Evil, Virtual Worlds
10 Life Lessons From Survival Horror
Admittedly, video games aren’t the most constructive hobby. The list of practical skills honed by any game is pretty short, especially games in my genre of choice: Survival Horror. (Granted, when the zombie apocalypse comes, or when your dead wife sends you a letter beckoning you to a town willed into existence by years of repressed guilt and sexual frustration, you’ll know who to call.)
But that’s not to say Survival Horror has no redeeming qualities. I’ve learned so much from these games, and now I’m passing the wisdom on to you… Read More »

There are many aspects of video games that have become so common that they’re almost generic. From the source material from which the story is derived, to the enemies we rack up points and experience fighting, and even the characters with whom we control and interact. I’m not asking for anything innovative; there are some things that have been used in video games before that could stand to be used again–and in some cases, used on a grander scale than they have in the past.