I Really Hope This Isn’t How God Sees It: A Spore Review
In the lead-up to the much anticipated release of Spore, I wondered to myself why the only gameplay demos we saw were of the cell and creature stage. I should have seen it coming.
Sure, the early part’s fun, with very simple and user-friendly kill-or-be-killed mechanics. But why didn’t I see clips from the much-lauded Space stage?
When you finally reach it, Space seems great—it’s very bright and very shiny; there’s plenty more to do, see and explore in comparison to the previous chapters. But that comparison should hint to the fact that there’s just not much of a game here.
