Game Design, Gears of War, Xbox 360
Improvement, the Gears of War Way
Upon its 2006 release, Gears of War became a hit among the Xbox 360 community almost immediately. While the gameplay was sound, it was criticized for not introducing anything truly groundbreaking or “new” into the third-person shooter genre. Well, Gears of War 2 it out, and it has been met with much of the same criticism. So what improvements can be made to the series if, (more likely when), Gears of War 3 is released?
