Didy - March 28th, 2009
Pro WoW Blog
With the tournament realm running for several weeks now, we’ve had the privilege of actually practicing a variety of comps, rather than just theorizing about what will and will not work. Our primary focus was PMR of course, but we’ve also had the chance to fool around with a few different comps to see if any of them would be viable in a tournament setting. Our experience has shown that PMR is strong enough to play against anything at the moment.
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Didy - February 2nd, 2009
Pro WoW Blog
Over the course of WOTLK we’ve seen things go from just different to much worse and from much worse to absolutely awful. The game as of date seems to be lacking in the department that made it competitive pre-wrath. I’ve died instantly, I’ve killed people instantly and damage is anything but healable. I recently put my primary focus on playing a priest as opposed to a warlock. As Glick has proven, warlocks are still viable in the right environment, but I think at this point my time will be better spent learning something that isn’t in such bad shape. Read More »
Selketh - February 2nd, 2009
Pro WoW Blog
Arcane, since WOTLK, has been the go-to spec for arena at almost all levels of play. Between its insanely high burst, not relying on cast time spells, and utility of tongues spamming healers it offered almost too much. Cries of nerf came from both sides of the fence on this one. “Older” mages were upset that it simplified their beloved class, while non-mages were upset simply because “bad” mages were able to walk all over them with seemingly little difficulty. Read More »
Didy - November 3rd, 2008
Pro WoW Blog
Warlocks in WOTLK – Our Future – Part 2
My original blog indicated that this would be a series of three installments regarding the future of Warlocks in WOTLK. I expressed some major concerns about demonology, demon form, and the overall state of Warlock competiveness. As I mentioned in the previous blog demon form is just not worth putting 51 points into demonology to get. I don’t intend on blogging about warlocks very often after this series is complete. Warlocks aren’t looking good for the future and you’ll more than likely see me beginning to blog about different classes that I intend on playing in the future such as paladin and priest. We can’t fully predict what Blizzard has in store for the warlock class in 2009 but unless something drastic occurs I won’t continue playing a warlock for either Got Game West or online play, but that’s all for another blog. For the time being, let’s take a look at what we have and what we should have as far as destruction goes.
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Vaux - November 2nd, 2008
Pro WoW Blog
Since before the announcement and release of the WotLK talents, many people speculated about how and if Blizzard was going to make rogues return to the “glory” days. By this I mean of course every rogue returning to a backstab orientated build, because as of right now it is effectively to the point of mashing your hemorrhage bind while staying at 25 energy. Now there is the occasional mutilate rogue, but really they are only effective in a few certain compositions and even then, if you understand how to play mutilate its only requires a little more attention to your abilities.
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Venruki - November 2nd, 2008
Pro WoW Blog
Season 4 of arenas was beyond boring, I don’t care what battle group you were on whether it was BG9/BG1, The competition was awful.
If we want a good battlegroup the PvP community has to stick together and make one mainstream server where you can not only get ques against other good teams, but also be able to duel. I myself have actually found myself logging into WoW again, not because arenas are fun or exciting but because I can improve my own personal game just by dueling other people that aren’t completely oblivious to one on one play.
Since my arrival to Cho’gall 5 days ago, there has been a total of 9 gladiators and 3 brutal gladiators that have also staggered along, and these are just the ones I know of. This server is growing, and rapidly. If you want to make season 5 any good and be part of a server/bg that’s going to be anything like BG9 once was season 2, to start transferring now.
You wont regret it!
Sodah - October 23rd, 2008
Pro WoW Blog
If you’re reading this, there’s a good chance you enjoy playing or watching WoW arena matches, particularly LAN tournaments with prize money. It’s unfortunate that there aren’t more of you, but Blizzard could very easily change this in two painless strokes of their magic administrative wands.
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Happyminti - October 8th, 2008
Pro WoW Blog
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Recently –Especially prior to the Hunger for Blood nerf – players have been going nuts for assassination because of Deadly Brew. For those of you who do not know, the new talent Deadly Brew will make all poisons apply crippling in addition to their normal poison. This being the case, when one procs wound or mind numbing poison crippling will also be applied. This makes it easy to cover wound by almost always having Wound + Crip + Mind Numbing on the target. Moreover, poison proc rates for wound, mind numbing, and crippling have been increased to 50% per hit. This being the case any target a rogue is on should permanently be wounded, have mind numbing, and crippling on it. This is a great and very advantageous buff to rogues.
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