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Kit Blanke - October 27th, 2008

Technology, iPhone

iPhone vs Google’s 1st Android Phone


Every time a new phone comes out with a touch screen, every obliquely tech related blog comes out with some story title like, “*New-Phone-Name* The iPhone Killer?” And each time it’s total crap. So this is not about an iPhone killer. Rather, what makes the T-Mobile’s G1 better and worse than the Apple iPhone?

With a touchscreen, a trackball, and a QWERTY keyboard, the G1 has more hardware potential than the iPhone. If that were the only factor involved, the G1 would have headlines, CBS news shorts, and lines wrapping around mall T-Mobile stands.

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Rachael Quattrini - October 26th, 2008

Nintendo DS, Technology

Gaming on a jet plane


DS-toting travelers rejoice: Nintendo sampled a new use for your DS at last month’s Aircraft Interiors Expo USA.

Last month, Nintendo brought a sample of their Nintendo Travel Network to the first Aircraft Interiors Expo USA. (As much of a big deal the Aircraft Interiors Expo is, I’m sure, no one from GotGame actually went- details come from The Cranky Flier.)

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Jillian Werner - October 24th, 2008

PC, Technology

Gaming and News Nerdery Both Quenchable: Digg While You Game


Wii News ChannelI have to assume, if you’re reading this, you’re probably a pretty big gamer. PC, console, cell phone, ball-in-a-cup, whatever. But in this technological day and age, no one can afford to be cut off from the world entirely, even during a 36-hour raid-no-shower-a-thon. There are new games you need to be notified of, politics a-brewin’, funny pictures of lolcats, and updates on Christina Aguilera your life will be lacking without. But how does one remedy their need for immediate looting and booting and their desire to be constantly in the know at the same time? GotGame LIVE was already the first step in this search for ultra-gratification, and now it’s taken another giant leap, thanks to compatible in-game Adobe AIR applications, such as DiggTop.

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Sean Ryan - October 22nd, 2008

Game Design, Technology

Top 5 Worst Video Game Controllers


The key to every video game console is how the player is able to interact with it. This makes the controller design a crucial factor in a console’s hardware development. Brilliant designs such as Sony’s DualShock have proven that they can carry themselves across generations of platforms. However, most other companies have not been so lucky. Here are the five biggest design failures…

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Graham Bennett - October 21st, 2008

Business, Gamer Culture, PC, Technology

Love of DRM Could Hurt an Otherwise Solid Holiday Lineup for EA


Okay EA, we gamers have been criticizing you for years about re-packaging games year after year and charging full price for what, inevitably, ends up being little more than an upgrade to a game we already own. So you finally addressed that issue and lined up some really sweet, original games for this holiday season like Dead Space, Mirror’s Edge, and Left 4 Dead. So it’s funny that a lot of hardcore gamers won’t be experiencing these gems thanks to your self-imposed PR nightmare: SecuROM.

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Dan Tallarico - October 19th, 2008

Game Design, Nintendo DS, PSP, Technology

Gaming Innovations We’d Rather Not Live Without


Can you remember when we played video games way back in the day? Saving was a rarity, the controller was like holding a brick, memory cards were mysteriously formatted, and playing online was limited to a couple of games on the Dreamcast? Times have changed, and you can hardly walk into a GameStop without running into a crazy innovation in gaming. Let’s discuss some of those innovations and see if your favorite makes the list!

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Jordan Bowman - October 17th, 2008

Nintendo Wii, Playstation 3, Technology, Xbox 360

Is the “5 Year Rule” for Consoles a Thing of the Past?


No matter how well (PlayStation 2) or poorly (GameCube) your system is doing sales-wise, about five years of technological advancements tends to make anything on a current-generation system look like old news. Thus, the major video game hardware providers have more-or-less adopted the “five year rule,” meaning that they will release a new console every half-decade. Up until now, gamers have been able to rely on this rule to base whether or not they should commit to a system or wait for the next inevitable iteration.

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Jordan Bowman - October 15th, 2008

Headlines, Technology, Xbox 360

Get Experienced: The New Xbox 360 Dashboard


On November 19, the great Wii-ification of the Xbox 360 will take place when Microsoft releases the “New Xbox Experience.” More than just a graphical update for the 360’s dashboard, the NXE is meant to simplify the selection process for people not accustomed to leafing through potentially confusing menus. But it doesn’t stop there, boys and girls! This update brings all sorts of new bells and whistles to your Xbox, potentially lengthening the system’s lifespan by years—and multiplying Microsoft’s profit even more. Everyone’s happy, right? If not, here’s why you should be…

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