Chris P - March 9th, 2010
Game Design, Headlines, PC
NBC Universal and Bigpoint announced at GDC 2010 that they will be working together in release of a Battlestar Galactica MMOG called Battlestar Galactica Online. A tactical space and adventure title, using Bigpoint’s browser based gaming platform, Battlestar Galactica Online will launch Fall 2010 on Syfy.com for a 30 day exclusive period.
More information can be found here.
Chris P - January 26th, 2010
Game Design, PC
The Need For Speed series isn’t one to shy away from the social gaming platform, with the Facebook Need For Speed: Nitro game. Just announced was the newest update for the app which allows for all thirty cars to be customized.
Install the app and customize your car to challenge friends and the Need For Speed Community Team and join the leader boards.
For those unaware, the Facebook NFS: Nitro game is about collecting and sharing along with racing. Players level in cities by achieving goals on the track. Using similar 3D car models like in the Nintendo Wii version, and the custom Offer Management Engine which allows players to earn rewards by completing specific tasks; this version of Need For Speed was built for the social platform specifically.
Check out the app here.
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Chris P - January 15th, 2010
Business, Game Design, Interviews, Nintendo Wii, Playstation 3, Start-Ups, Xbox 360
Some people might remember a little game that released during the holiday season called Call of Duty: Modern Warfare 2. Along with that game came the strategy guide, assisting some players on the ins-and-outs.
What some might not have realized was the Limited Edition of that strategy guide included a hands-free tri-fold laminated map guide with the multiplayer maps shown in an aerial view.
The creators of this guide is Inktree and the map peripheral is known as the Big FOLD.
I had a chance to ask CEO Eric Braun some questions about the Big FOLD, how Inktree had their first gaming-specific Big FOLD attached to Call of Duty: Modern Warfare 2, and the future of Inktree in the video game industry.
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Chris P - December 21st, 2009
Game Design, PC
If there’s one thing that can be said for Riot Games and League of Legends is that the team has not stopped working on it since its Pre-Season release. Now the title features a new Death Recap mode which imforms players on the major sources of damage that cause their champion to meet death on the battlefield.
While I was playing, deaths arrived pretty swiftly and having this recap mode would have been helpful, knowing how I needed to change my patterns of attack to last longer against some of the other champions.
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Chris P - December 21st, 2009
Game Design, Gaming Videos, Music, Playstation 3, Xbox 360
Since the music game genre’s inception, there have been many strong contenders. 4mm Games and Def Jam Interactive are now joining with their announced Def Jam Rapstar.
While not much information has been released for the title, the website has launched and can be found at DefJamRapstar.com.
In development with a release window of 2010, the rap genre could make its mark on the music game genre.
Look inside for some screens and teaser videos.
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Ernest Woo - December 15th, 2009
Business, Casual Games, Console, Game Design, Gamer Culture
During a recent trip to Japan, I encountered an arcade cabinet that many would call a gimmick: a rail-shooter with sliding doors, named Elevator Action Death Parade. Having read about the game earlier this year, and with it right there in front of me, I couldn’t resist but pop in a coin to try it out.
A pair of physical doors slide open and shut like an elevator, which blocks and exposes the play screen. The doors get “stuck” and even shake at times in cue with the on-screen action behind it. Read More »
Chris P - October 30th, 2009
Game Design, PSP, Playstation 3, Xbox 360
The Need For Speed series recently celebrated their 100 million mark in the sales of titles in the series.
To highlight this event, the NFS community had Vehicle Styling Director Andy Blackmore on the new podcast, 100 Million Special. Interested listeners can find that here.
Also an extra, United States players can get a code for the Coke Zero Dodge Viper SRT10 from MyCokeRewards by going to the Need For Speed: Shift Facebook page.
Chris P - October 6th, 2009
Game Design, Gamer Culture, Playstation 3
Demon’s Souls releases tomorrow exclusively on the PlayStation 3. Check out my review here to get a feel of what it’s going to be like.
With the assistance online component of the game going live on October 6, Atlus has also smartly decided to start a wiki page about Demon’s Soul as a real-time strategy guide that will assist in a different way than Demon’s Souls online function.
This couldn’t come at a better time because gamers are going to need to help each other to complete sections of the game.
Be sure to bookmark the wiki here.