Video Game Movies Suck
Apr '0824
Oh video game movies, how we hate you. It seems for every one decent movie based on a video game we get ten direct-to-DVD bargain bin stinkers. Sure, some of them are good for a few laughs (with Bob Hoskins as Mario, how could you not?), but it’s a rare occasion indeed when one even manages to turn a profit, let alone end up any good.
Radar Group, a venture capital-funded start-up, hopes to change all that. Co-founded last year by CEO Jim Perkins, the company seeks to manage original content intended for your favorite consoles and theaters alike.
The company’s mission statement promises “No more games based on 3rd party licensed Intellectual Properties. No more sweatshop internal development. No more stale titles. Now - fresh properties.” Some lofty goals to be sure. Maybe we’d be more excited if we hadn’t been burned so often in the past.
Thus far the company has announced three projects: a sci-fi FPS developed by 3D Realms called Earth No More, the Constantine-esque Incarnate, and Prey 2, the follow-up to PC Gamer’s “Action Game of the Year”.
Radar Group has a tough road ahead of it, trying to craft a story that works for two disparate media. The successful movie-to-game crossovers of the past have often side-stepped the problem of using a movie’s linear story by staying true only to the tone of the source material. The same has held true for most game-to-movie franchises.
It looks like we’ll just have to wait to see how this first round of movie adaptations works out before making any predictions about the future of Radar Group. At least they’ve got one thing going for them: Uwe Boll is mercifully absent from the company’s management roster.











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