Stephanie Flint - February 4th, 2009
Gamer Culture, PC
It isn’t the first time that counter-culture has made its way into the mainstream—does “flower power” ring any bells?—but to what extent has video game culture been inducted into the houses of pre-pubescent hipsters around the globe? Will the release of long-awaited Diablo 3 really spark an Obama-inauguration-esque celebration? Or will the peak in sales of the oh-so-popular nerd tees turn into an eventual smudge on the fashion radar and dissolve into discussions of “remember what we used to wear back then?!” by aging housewives of the future?
If you ask me, it’s none of the above.
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Stephanie Flint - January 16th, 2009
Gamer Culture, Headlines
It’s been no secret that many studies’ findings cause parents to point the finger of blame at video games for their child’s violent behavior. What is lesser known, however, according to a psychiatrist’s recent study, is that video games can be blamed for teaching empathy, too.
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Stephanie Flint - January 15th, 2009
Game Design, Headlines, MMORPGs, Nintendo Wii, PC
In case the prickling hairs on the back of your neck haven’t already served you as enough indication, the release of F.E.A.R. 2 is lurking around the corner, and according to much discussion on Monolith’s game production team, its updated terrors will not disappoint.
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Stephanie Flint - January 11th, 2009
Casual Games, Gamer Culture, MMORPGs, PC, Virtual Worlds
No longer able to ignore the rising success of games such as World of Warcraft, it looks as if Disney has finally decided to jump on the exponentially growing bandwagon that is MMORPGs. Joining up with the innovative talents of NetZero, Disney announced on December 2nd that they plan the release of Disney Fantasy Online in China this upcoming spring.
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Stephanie Flint - January 10th, 2009
Business, PC, Technology, Xbox 360
According to Steam’s December statistics report, Windows XP is still the clear favorite for PC gamers. While only 30% of Steam gamers use Vista, XP dominates with a towering 70%, according to Valve. Why such a rift between operating systems? The answer, it seems, lies at the source.
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Stephanie Flint - January 9th, 2009
Casual Games, Gamer Culture, PC
The results are in, and it’s a tie. It has been an interesting research process, and despite my hypothesis, storyline-based and graphics-based games currently share the majority of Steam’s popularity contest. The PC gaming market is a very broad one, and good thing, too. It looks like every angle of research production (when done well) is given its due. At least for now. In looking at the top six most popular games currently being sold on Steam, the score is 3 to 3.
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Stephanie Flint - January 1st, 2009
Casual Games, Diablo, Game Design, Gamer Culture, PC, Technology
Being of the female species myself, I find it hard to ignore the many discrepancies between mine and the bodies of the female characters in the video games I play. I’m not just talking physics-defying waistlines and breasts that make Pamela Anderson consider a training bra. I’m talking about the body parts whose illustration seems like it would be second nature to create. The most interesting part of this discrepancy, I have found in my video game travels, lies in the difference between the console and PC- based characters. PC –based games, it seems, have the female anatomy much more understood, while many console creators leave me wondering if they have ever seen a real female (IRL, anyway). Read More »
Stephanie Flint - December 28th, 2008
Gamer Culture, PC, Technology
As Steam’s unparalleled success blazes across the charts, online game downloading is on the mind of all companies that are not already involved. As shown by the recent activity of Electronic Arts (EA) and Microsoft, more and more PC game distribution companies are jumping onto the bandwagon of online distribution.
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