Adam Templeton - January 1st, 2009
Game Design, Gamer Culture, MMORPGs, Virtual Worlds
If the Necromorphs in Dead Space looked like anything other than a nightmare H.P. Lovecraft had while interning at a slaughterhouse, the game’s mood would have suffered. Gritty games need ugly character models.
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Stephanie Flint - January 1st, 2009
Casual Games, Diablo, Game Design, Gamer Culture, PC, Technology
Being of the female species myself, I find it hard to ignore the many discrepancies between mine and the bodies of the female characters in the video games I play. I’m not just talking physics-defying waistlines and breasts that make Pamela Anderson consider a training bra. I’m talking about the body parts whose illustration seems like it would be second nature to create. The most interesting part of this discrepancy, I have found in my video game travels, lies in the difference between the console and PC- based characters. PC –based games, it seems, have the female anatomy much more understood, while many console creators leave me wondering if they have ever seen a real female (IRL, anyway). Read More »
Morgan Funder - January 1st, 2009
All, Breaking News, Business, Gamer Culture, Headlines, PC, Politics
It might be yet another sign that gaming is becoming a serious industry; the government backed EPA program called Energy Star, which rates and approves electronics for their environmental impact, now includes gaming consoles on its list of researched goods. The question is; do green issues affect your gaming rig choice? Read More »
Adam Templeton - January 1st, 2009
Business, PC, Press Releases, Technology
Notebooks outsold desktops for the first time ever last business quarter. Laptops hedged out traditional PCs by 100,000 units during the third quarter of 2008, selling 38.6 million models, according to electronics market analysts at iSuppli.
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Sean Ryan - December 31st, 2008
PSP, Playstation 3, Sony
Last Saturday, John Diamonon of Capcom posted in his PlayStation blog that Capcom is hard at work to become the #1 digital publisher on the PlayStation Network. After seeing much success in 2008 (thanks to hits like Super Street Fighter II Turbo HD Remix), Capcom and SCEA are forming a plan to make more downloadable content available through PSN in the future.
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Hank Richardson - December 31st, 2008
Game Design, PC
Innovation often finds its voice in PC mod communities. Mod developers are free to make the game they want to play without worrying about deadlines or executives breathing down their neck. With a vast amount of inexpensive, if not free, PC game-engine tools, mod teams have absolute creative control.
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Rocco Cremonese - December 31st, 2008
Business, Technology
Rumors persist about the Dell Adamo, Dell’s answer to Apple’s MacBook Air laptop. The MacBook Air is an ultra thin, ultra light laptop introduced in early 2008. The Adamo name is not confirmed, but The New York Times confirms that Dell is developing a laptop to compete with the MacBook Air. betanews.com also uncovered a listing for Adamo accessories and putting two-and-two together, indicate that the planned laptop is the Adamo.
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Morgan Funder - December 30th, 2008
Business, Gamer Culture, Headlines, PC
It’s a video game. It’s a sociology experiment. It’s a publicity stunt. It’s financial suicide. It’s surrendering to the file-sharing criminal underground. It’s calling the torrent-pirate’s bluff by robbing them of their favorite justification.
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